• Bibliografía

    Recomendamos fuertemente los siguientes dos libros como referencia para todos los temas estudiados en la materia:

    • "An Invitation to 3D Vision", by Yi Ma, Stefano Soatto, Jana Kosecka, S. Shankar Sastry., Springer, 1st edition, 2003
    • "Multiple View Geometry in Computer Vision, by R. Hartley and A. Zisserman, Cambridge University Press, 2nd edition, 2003.

    Otros:

    • "Three-Dimensional Computer Vision, a geometric viewpoint", by O. Faugeras. The MIT Press, 2001.
    • "Computer Vision: A Modern Approach, by David A. Forsyth & Jean Ponce, Prentice Hall, Ed. 1, 2002.
    • "Image Processing, Analysis and Machine Vision", by M. Sonka, V. Hlavac and R. Boyle, ITP, Ed. 1999.
    • "Active Vision" edited by A. Blake and A. Yuille, The MIT Press, 1992.